Ashunatal dredgion is a pve race for lootbags on bosses and surkanas for points. Of course people went in groups too but I barely saw them. And to be fair i dunno how many princesses are out there, so your queues might be pretty long But tbh the only real solution I can think of is to adjust the system. Same goes for any other cross-server PvP instances, not just the arenas, but the group instances such as Runatorium of Jormugand's Marching Route.
There is no lack of people, just that most people don't want to do this, for legitimate reasons. That was never the case, every class could handle every class, the only thing that mattered was skill. At least sins are consistent, rangers aren't even with their range. Imo the morph crystals are not the problem. Doing pve does not mean that you don't have any pvp gear.
Elo/mmr system in Aion - Page 3 - General Discussion - Aion EN
Aion event mechanics Aion Support
If plate gives less magic def does that mean the magic classes counter it? So it's highly likely that this timer is incorrectly configured. The accumulated rating value in the mean time let players face only a limitied number of opponents, with the rating reset it will let players face more variety of opponents.
Youtube - Twitch - Facebook. But taru's explanation seems more likely. Please do not ask for immediate action or feedback, does the guy i this wont happen. There is usually one pvp engagement at the end to determine who is going to kill Ashunatal. The map is empty because there is literally no reward in doing PvP.
There is not enough incentive to move out of the city. Hope we will see an improovment anytime soon, but I can not make any promises here. Proly it was mistake to discuss it with ppl that dont know that such fights are possible and exist. But how would it work in party?
- The game Aion was never renowned for its balanced PvP aspect.
- Works like a charm in other games but only Aion forces you to play everything at specific times.
- It also was a minority participating in that kind of duel-behaviour in the past and has had nothing in common with normal PvP behaviour.
- You can roam in Lakrum and simply pvp or try to do you daily garnison quests.
State of the game - Page 6 - General - Aion
- Ganking people in lakrum gear, is that what you call pvp?
- At least ranger has it a bit better.
- Even sorc vs sin was pretty balanced back in time.
- The game really needs a vote kick system.
- Please be patience and avoid endless complains.
Elo/mmr system in Aion
It just matches u with fastest apply. Every class has its ups and downs, and the developers could never reach a perfected class balance if the game contains as many PvP aspects as Aion does. There also needs to be a gear scoring check, like in Tera.
This makes it more likely to be matched with opponents with a win-loss ratio close to yours. Community would really enjoy it. Imprementation of Matchmaker Matchmaker is the system to support and match players of similar skill level. Sin against templar is fun.
The winners were already going to be getting them from the rankings anyways. Whenever you enter any instance, camron dating there's an instance waiting timer. Events with decent and obtainable!
On the other hand, dolphins and whales probably don't want to wait longer than they used to just to get an entry. Of course it requires time and money. With one less timer of Ashunatal Dredgion it is harder to get enchantments bags.
It was a thing in the past, I don't see anyone doing that anymore. If the game was never meant for solo pvp then rangers and sins shouldn't even exist. However, as you can see, there's something wrong with it. Plus it never resembles the rest of the game where nobody will refrain from using any skills on you. These are my observations and could very well be untrue.
Catching up with new standards in game would help to keep Aion alive or even make It even more popular. Make it available in event even in small quantities please. Premade groups should face only other premade groups and Quick Entry groups should face only other Quick Entry groups. Most people have gear and are stuck in a place cuse they cant progress with upgrading they re gear. But the cycle is way too short and eu population way too low to show any decent results of this.
Its and this game still hasnt given players the option to form one group of elyos, one group of asmo and give the players ability to choose the instanced arena they want to have some fun in. And arenas should provide more incentive, and then more people will join. Additionally, I remember having read something about the introduction of an arena matchmaking system some years ago. We have no matchmaking system at all behind our arena system. Machmaker-supported instnaces The PvP instances that are now supported by matchmaking are as followed.
But think about it for a sec. Ppl just don't bother doing these instances anymore. As u said it will increase the attractiveness of the pvp dungeons and people are more willing to joing there. For example, they could have a threshold for ranking-match before allowing entry, or simply longer cycles. Galeas would you so kind to provide your input on this thread?
The other - and in my opinion definitely more severe - problem though is the huge gear treadmill as skill simply doesn't matter in this patch. Over the years it was moved to something new. Would be really akward to lose to a grill that is only wearing a skin.
There were big debates on the official Korean Aion website forum among the developers and the players at the time whether to reveal these rankings public or not. Aion simply doesn't have the necessary population to support such a system. As explained many times, Galeas is our voice and he daily reports to the Aion team all our needs and expectations.
The mass is more diluted around the fortress as everybody is avoiding direct confrontation resulting in a powerpoint slideshow. Let's make game more fun, let's make game more competitive! Gameforge is not a charity company, they work, needs to paid salary, and so on. That's actually quite the logical contrast towards your previously quoted paragraph.
Reductions of timers nailed the coffin. The game isn't really made for solo PvP anyway even though we have stuff like Arena. Will it calculate the average mmr of everyone in the team? Or it's not standard feature of main branch, but paid modification.
Arena Matchmaking Improvements & Upcoming AMA
Not a single decent player in solo arena. Neviwind Canyon accessibity is simply not enough. Now let us say you are quite satisfied with your gear, what can you do with it? There was always a kind of pro and con of every class.
See you at the next Daeva's Tavern in summer. At least present arguments instead of these ignorant replies. We asked morph recipes to be adjusted yet nothing happened.
Don't tell me that the people running prometun workshop don't have pvp gear. Don't know which patch it was though. Anyway Gameforge should investigate this. After all, I understand no korean and I assume the game is exactly the same, just different publisher. The information shown includes your current standings ranking among total players and within your class.